This is your most important goal that you can (and should) do as a beginner. Either go to and or to this very good steam guide: You'll also need to know which enemy drops which blueprint. If you want details on that check this link. You throw it at certain enemy, it turns into an elite that you have to bring down to around 30% and then reuse Hunter's Grenade extractor to get the blueprint forcefully. To actually hunt them down you want to have Hunter's Grenade with you. I don't think I need to explain how does this one work further, let's just skip to the meat of it.Īt one point you will want to focus this goal (preferably once you're able to easily beat the game on normal) and go on a blueprint hunt. This is the most important of those three and this will happen during your gameplay by collecting blueprints (that usually have 0.4% to 1.7% drop chance), handing them to the Collector and then spending cells to unlock them. Have in mind that Survival gives the most health starting at +60%, next is Brutality starting at +50% and the last is Tactics starting at 40%. The idea here is that mono-tiered builds are rather glass canons (high damage, low health), 2-tiers builds are balanced, 3-tiers build have a lot of health but low damage. But if you decide to start investing in a different stat you will add a lot more to the health pool. The health bonus gets smaller as you keep investing on a single stat. ![]() Aside from that you get +X% health for each stat spent. So for example having 10 brutality and 5 tactics for a Cursed Sword will scale only with Brutality and investing in Tactics won't strengthen it (unless you reach 11 tactics).Įvery stat improved by 1 gives you +15% damage for item with its respective color. For those weapons that scale with two tiers it scales only with your highest stat. ![]() The more points in each tier you have, the more powerful your item will be. ![]() Melee and ranged weapons as well as shields and skills fall to one or two of those categories. Brutality, Tactics and Survival - red, violet, green respectively. Here is the list of everything item you can find in Dracula's Castle.There are 3 tiers of stats that we can pick up during our progress in form of scrolls. Some special items are found via random rooms that may appear during your run. Similar to the base game, items are found via chests and drops from enemies. There are also plenty of Bone Masters similar to the ones in the Outskirts, but with more health. She can also turn you to stone, so be careful. She's quick enough to catch you and attack you if you try rolling through her. Medusa - You will only find Medusa when you've entered Dracula's Castle from the Clock Room in the 6th depth of the Island.It's fast, but you can easily defeat them before they wind up to attack you. Buer - Have you ever seen a lion head with legs sticking out of it so it can speed towards you like a wheel? Because that's what this thing is.Watch out for these enemies above and below you because they can attack from distant platforms. Armor Knight - They look similar to Axe Armors, but they carry a long lance instead of axes.They don't have any direct attacks, so watch out for their throws. Axe Armor - These blue-armored baddies throw double-sided axes at you in typical Castlevania style.They're faster, stronger, have more health, and are much more frequent than those of the Outskirts. There are a few new enemies in Dracula's Castle, so be careful because they're much stronger than the enemies in the Castle Outskirts. Once you exit the safe zone and try to enter Master's Keep, you'll be stopped by chains that wrap around the Prisoner and drag him down to the Defiled Necropolis. ![]() Once you reach the exit at the top of the castle, make your way back to the safe zone through the Master's Keep exit.
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